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The Case for Video Games

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Good column from Sebastian Mallaby. The way I'm really sure video games make you smarter is that after not playing any from roughly 1998-2005 I now find that all the games I try and way too complicated and difficult and I just give up and go back to doing something easy like reading books or blogging. The next generation is going to be scary.


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I remember reading somewhere that in comparisons of IQ tests of now and 30 years ago, everything was flat or declining except for spatial imagination, which improved significantly. I think the credit should go to gaming.

Let me see if I understand the Case for Video Games as you've laid it out, Matt:


"Video games are good because they teach us to be better at video games."

and my comparable, albeit equally vague recollection, is that knowledge of facts is down but fluidity of intelligence (for instance, the ability to multitask, to take in complex plot lines, to absorb 15-second commercials, etc.) is up.

and of course it's computers.

and of course the next generation is going to be scary, matthew, but so's yours....
I agree.  What I've observed from raising, and being around teenage boys:

Kids that spend the most time in front of video games have the worst reading and writing skills.

I don't believe it's necessary for a 14-year-old to understand all about economics.  Knowing how to read, comprehend, analyze and express yourself is very important, and too many of our kids are losing it.

"Video games are good because they teach us to be better at video games."

Just like basketball is good because it makes us better basketball players. When I see the young generation voting at about 70% or above, and voting intelligently, I will concede that their generation is a smart one. Until then, gee, they sure do play video games well.

...and Jazz is bad and Rock is bad and Rap is bad and violent movies are bad and everything is bad except, oddly enough, whatever the person who's speaking happens to like which (by some miracle) is double plus good.

    The last video game I even tried to play in was Pac-Man, which may be older than Matt.  Catch the rest of you out behind the dog track.  With any luck, I won't be drooling into my goatee.

Splicer - Who said video games are "bad".  The Washington Post column expressed the view that kids learn from games, and gave examples.  What did you think of the column? 

I have nothing against video games.  I like them quite a lot.  Matt's argument for their value, however, was this:


The way I'm really sure video games make you smarter is that after not playing any from roughly 1998-2005 I now find that all the games I try and [sic; I think Matt means "are" rather than "and"] way too complicated and difficult and I just give up and go back to doing something easy like reading books or blogging.


All this proves is that practicing anything keeps you in step with that activity's progress better than those who got out of practice.  When I quit skateboarding for various reasons, HOLY SHIT did those fourteen-year-olds get good at it with a quickness.  If I told you that this phenomenon illustrated skateboarding's importance as a learning activity, you would rightfully think I wasn't thinking very carefully.

And shall we praise the wonderful babyboom generation that gave us mass media advertising, and the memes that made George W. Bush possible? This world is the one the babyboomers built.

Or how about the "Greatest Generation" I know it's nearly sacrilege to criticize them, because they did a lot of really useful, praise worthy things -- but they sure were ROTTEN parents because once again, look at the babyboomers. A more selfish egotistic generation I find hard to imagine and parents played a role in that.

Believe it or not, video games are essentrial today. I work in an area where raw data is manipulated into computer generated "visuals" that allows the "players" to review their tactics. By playing on-line games, one develops a sense of what needs to be done via keyboard and mouse as well and setting up specific short-cut functions that can do multi-functions/tasks with a single push of a button. You have to be quick and johnny-on-the-spot to anticipate requests and perform the necesary steps to give the "players" the view and angles at the precise time and location for their analysis of tactics employed. Been working this since the early 80's and things are getting faster every year. More tasks can be accomplished and more software control over the data. Some of what I have heard and seen are truely science-fiction. Without that improved eye-and-hand coordination developed from playing computer games, they'd be all thumbs with this new technology.

..and Jazz is bad and Rock is bad and Rap is bad and violent movies are bad and everything is bad except, oddly enough, whatever the person who's speaking happens to like which (by some miracle) is double plus good.

Jazz is not bad - it is very good. Rock is just a style of music. Rap is....well...at least it isn't inherently bad. Violent movies, such as "Saving Private Ryan" or "Munich" are great. Video games are an interesting pleasurable activity - not bad by any means, except for those that glorify bloody violence and law breaking. Voting and voting intelligently are very, very good!!

I forgot to mention this. Add voice to that eye-and-and coordination. It's coming faster that one can imagine.

Apparently the headline writer didn't play enough video games.  I don't think that comma is correct even under loose headline-grammar rules.

I have 8, 10, & 12 year old grandson that are incredible.  I am not talking controls that basically go up/down, shoot/jump.  To be able to know, retain, apply and develop the hand/eye skills necessary to implement are way beyond me.   I can handle more than pac man, but give me a break.   By the way, 8 & 12 are gifted students - get As without any effort.  Videos haven't hurt them yet. 
What generation are  you?   What's good about it.  What's not? 


The SAT scale is periodically rescaled so the median score remains 100 (the last rescaling was in 2001).

IIsn't the Flynn Effect about how IQs are gradually rising over time? So if you look at raw scores, the trendline can be flat AND people could be getting smarter.

And shall we praise the wonderful babyboom generation that gave us mass media advertising, and the memes that made George W. Bush possible? This world is the one the babyboomers built.

Actually, the greatest generation gave us that.  Much of Stan Freberg's comedy on radio and records in the late 1950's was based on his fear of what Madison Avenue was doing to our way of life (he later became an ad man, of course). 

We baby boomers were just the first ones subjected to mass media advertising 24 hours per day and are no doubt responsible for later refinements-as will your generation, and the one after that, and the one after that....

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I agree that video games affect children very much, but that’s because they are not supervised by adults. If they played video games with moderation, they would actually learn a lot of things. Take Jewel Quest 2 for example, it’s a perfect way for children to develop some skills. Of course reading is preferable because it’s the symbol of development and intelligence, but we need other sources of cognitive information as well.

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